weatherless...................92.30871% offense.......................47.66688% hyperoffense..................33.92422% balance.......................14.31709% sun........................... 6.92925% monotype...................... 3.07854% semistall..................... 2.44822% stall......................... 1.64359% sunoffense.................... 1.49241% monoflying.................... 0.63693% sand.......................... 0.60937% monosteel..................... 0.58132% monofairy..................... 0.38671% mononormal.................... 0.37348% monofire...................... 0.36345% monopsychic................... 0.35510% monoghost..................... 0.31335% monowater..................... 0.24577% monodragon.................... 0.21016% monoground.................... 0.16325% monobug....................... 0.15754% hail.......................... 0.11749% monorock...................... 0.11174% monograss..................... 0.10991% monodark...................... 0.10860% monofighting.................. 0.10792% monoice....................... 0.10552% monoelectric.................. 0.09961% monopoison.................... 0.09805% rain.......................... 0.08734% multiweather.................. 0.05214% dragmag....................... 0.03727% sandoffense................... 0.03662% sunstall...................... 0.03212% rainoffense................... 0.00717% hailoffense................... 0.00515% sandstall..................... 0.00080% rainstall..................... 0.00079% voltturn...................... 0.00069% hailstall..................... 0.00000% batonpass..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.621) | -2.0|## |############ -1.0|############################## |############### 0.0|######## |###### +1.0|### |# +2.0|# | +3.0| | +4.0| | more negative = more offensive, more positive = more stall one # = 1.27%