weatherless...................72.79762% offense.......................47.26190% balance.......................27.78571% hyperoffense..................18.77381% sun...........................16.26190% rain.......................... 9.46429% voltturn...................... 5.84524% semistall..................... 3.71429% sunoffense.................... 3.38095% stall......................... 2.46429% multiweather.................. 2.01190% sand.......................... 1.96429% rainoffense................... 1.61905% hail.......................... 1.59524% monotype...................... 1.46429% trickroom..................... 0.63095% rainstall..................... 0.53571% choice........................ 0.48810% monofairy..................... 0.23810% sunstall...................... 0.22619% monowater..................... 0.21429% monoelectric.................. 0.20238% hailoffense................... 0.16667% monofire...................... 0.14286% sandoffense................... 0.13095% monograss..................... 0.13095% dragmag....................... 0.13095% mononormal.................... 0.13095% monopsychic................... 0.10714% monoice....................... 0.08333% monoflying.................... 0.08333% monodark...................... 0.05952% monopoison.................... 0.05952% monosteel..................... 0.05952% monobug....................... 0.04762% monofighting.................. 0.02381% monorock...................... 0.02381% tailwind...................... 0.01190% tricksun...................... 0.01190% monodragon.................... 0.01190% Stalliness (mean: -0.289) -2.5| |## -2.0|# |##### -1.5|####### |############### -1.0|################# |########################### -0.5|############################# |############################## 0.0|#################### |##################### +0.5|############## |######### +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%