weatherless...................69.12903% offense.......................49.90455% balance.......................26.22932% sun...........................20.02876% hyperoffense..................16.81561% rain.......................... 9.21813% voltturn...................... 8.89717% semistall..................... 3.96681% sunoffense.................... 3.32535% stall......................... 3.08372% multiweather.................. 2.11668% sand.......................... 2.05465% hail.......................... 1.74272% rainoffense................... 1.59103% monotype...................... 0.97386% rainstall..................... 0.89657% choice........................ 0.42698% sunstall...................... 0.34438% monofairy..................... 0.26807% trickroom..................... 0.25794% dragmag....................... 0.18231% sandoffense................... 0.17965% hailoffense................... 0.14708% monoelectric.................. 0.11294% monofire...................... 0.10870% monowater..................... 0.09793% monoice....................... 0.07427% monoflying.................... 0.06930% monodark...................... 0.06904% mononormal.................... 0.06362% monopsychic................... 0.04788% monobug....................... 0.03769% monosteel..................... 0.03135% monograss..................... 0.03045% monopoison.................... 0.01782% monofighting.................. 0.01536% monorock...................... 0.01463% tailwind...................... 0.00786% monodragon.................... 0.00786% tricksun...................... 0.00615% Stalliness (mean: -0.265) -2.5| |## -2.0|# |#### -1.5|##### |########### -1.0|############# |######################## -0.5|######################### |############################## 0.0|################ |################# +0.5|########### |####### +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.55%