weatherless...................67.12023% offense.......................53.79364% voltturn......................18.54748% balance.......................17.32764% sun...........................16.98335% hyperoffense..................15.57258% stall.........................10.43890% rain.......................... 8.83595% sand.......................... 6.86746% rainstall..................... 4.17264% semistall..................... 2.86724% sunstall...................... 1.40641% rainoffense................... 0.73521% sunoffense.................... 0.62063% choice........................ 0.44237% hail.......................... 0.42321% trickroom..................... 0.30667% multiweather.................. 0.22838% monotype...................... 0.20551% monofairy..................... 0.18691% sandoffense................... 0.12573% hailoffense................... 0.02586% monobug....................... 0.01212% dragmag....................... 0.00615% monoflying.................... 0.00424% monowater..................... 0.00132% monopsychic................... 0.00047% mononormal.................... 0.00040% monofire...................... 0.00003% monorock...................... 0.00002% monograss..................... 0.00000% monopoison.................... 0.00000% monoelectric.................. 0.00000% monodark...................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.117) -2.5| |### -2.0|# | -1.5|### |########### -1.0|### |################## -0.5|#################### |############################## 0.0|######## |####### +0.5|###### |### +1.0|## |# +1.5|#### | +2.0|## | +2.5|# |### +3.0|##### more negative = more offensive, more positive = more stall one # = 0.75%