weatherless...................80.00617% offense.......................45.91333% balance.......................23.94248% hyperoffense..................23.22461% sun...........................11.83592% rain.......................... 7.44005% monotype...................... 6.40373% semistall..................... 4.30025% voltturn...................... 3.79829% multiweather.................. 3.10587% batonpass..................... 2.88688% sand.......................... 2.85296% stall......................... 2.61932% sunoffense.................... 1.63390% monopsychic................... 1.22908% hail.......................... 1.17819% rainoffense................... 1.11651% monoghost..................... 1.10340% mononormal.................... 1.00470% monobug....................... 0.96538% monowater..................... 0.69936% monoflying.................... 0.68317% monodragon.................... 0.65464% choice........................ 0.56674% dragmag....................... 0.45802% monosteel..................... 0.40712% monodark...................... 0.34158% monorock...................... 0.30534% sandoffense................... 0.29301% monoground.................... 0.21050% monofairy..................... 0.20433% monofighting.................. 0.19662% monograss..................... 0.17580% trickroom..................... 0.15884% monopoison.................... 0.15498% monofire...................... 0.14496% sunstall...................... 0.14188% monoelectric.................. 0.13802% monoice....................... 0.10641% hailoffense................... 0.08790% trapper....................... 0.07402% sandstall..................... 0.04164% allweather.................... 0.03238% rainstall..................... 0.02390% tailwind...................... 0.02313% fear.......................... 0.02159% tricksun...................... 0.01311% hailstall..................... 0.01157% trickhail..................... 0.01079% swagplay...................... 0.00848% gravity....................... 0.00231% trickrain..................... 0.00077% Stalliness (mean: -0.371) | -3.0| |## -2.0|#### |########### -1.0|####################### |############################## 0.0|########################## |############## +1.0|###### |### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.81%