weatherless...................82.06402% offense.......................42.26675% balance.......................26.11606% hyperoffense..................23.44910% sun...........................10.39549% rain.......................... 5.88879% voltturn...................... 5.66743% semistall..................... 5.49548% monotype...................... 4.35553% stall......................... 2.67262% sand.......................... 2.66337% batonpass..................... 2.22544% multiweather.................. 1.78005% sunoffense.................... 1.57424% rainoffense................... 1.13829% hail.......................... 0.86299% monopsychic................... 0.85691% monoghost..................... 0.70022% mononormal.................... 0.64032% monobug....................... 0.62570% monodragon.................... 0.58514% choice........................ 0.57171% dragmag....................... 0.55328% monoflying.................... 0.54677% monowater..................... 0.44563% monodark...................... 0.31406% monosteel..................... 0.25408% sandoffense................... 0.22623% trickroom..................... 0.20464% monoground.................... 0.16132% monorock...................... 0.14929% sunstall...................... 0.13866% monofairy..................... 0.12333% monopoison.................... 0.10378% monograss..................... 0.09314% monoelectric.................. 0.08170% hailoffense................... 0.08082% monofighting.................. 0.06957% monofire...................... 0.06097% monoice....................... 0.04508% trapper....................... 0.04029% sandstall..................... 0.03889% tailwind...................... 0.03651% fear.......................... 0.01929% rainstall..................... 0.01929% trickhail..................... 0.01579% tricksun...................... 0.01392% swagplay...................... 0.01218% allweather.................... 0.00610% hailstall..................... 0.00582% gravity....................... 0.00381% trickrain..................... 0.00087% Stalliness (mean: -0.331) |# -3.0| |## -2.0|##### |############# -1.0|######################## |############################## 0.0|############################# |################# +1.0|######### |##### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.74%