weatherless...................82.43805% offense.......................37.47321% balance.......................30.06114% hyperoffense..................21.72254% sun...........................11.68126% voltturn......................10.23860% semistall..................... 7.62524% rain.......................... 3.58962% monotype...................... 3.22877% stall......................... 3.11787% sand.......................... 2.82074% sunoffense.................... 1.58107% multiweather.................. 1.14346% batonpass..................... 0.93782% choice........................ 0.70387% hail.......................... 0.69440% monoghost..................... 0.67698% dragmag....................... 0.66054% monodragon.................... 0.63153% rainoffense................... 0.61087% monoflying.................... 0.58067% monobug....................... 0.45580% monopsychic................... 0.44498% mononormal.................... 0.42186% monodark...................... 0.26321% monosteel..................... 0.24384% monowater..................... 0.24124% sunstall...................... 0.16561% trickroom..................... 0.13459% monoground.................... 0.12016% hailoffense................... 0.09604% sandoffense................... 0.07136% monofairy..................... 0.04977% monorock...................... 0.04124% monopoison.................... 0.03702% monograss..................... 0.03613% tailwind...................... 0.02322% rainstall..................... 0.02284% sandstall..................... 0.02108% monoelectric.................. 0.01942% monoice....................... 0.01893% swagplay...................... 0.01509% monofighting.................. 0.00983% monofire...................... 0.00863% tricksun...................... 0.00795% fear.......................... 0.00490% gravity....................... 0.00454% allweather.................... 0.00450% hailstall..................... 0.00158% trickhail..................... 0.00125% trapper....................... 0.00113% trickrain..................... 0.00000% Stalliness (mean: -0.225) |# -3.0| |## -2.0|##### |############ -1.0|####################### |############################## 0.0|############################## |###################### +1.0|############## |###### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.67%