weatherless...................75.81593% balance.......................33.87886% offense.......................30.98792% hyperoffense..................20.61752% sun...........................18.77595% voltturn......................18.13540% semistall.....................10.67666% sand.......................... 4.36443% stall......................... 3.83905% monotype...................... 3.24280% rain.......................... 2.85620% multiweather.................. 2.01316% monoghost..................... 1.68367% choice........................ 1.17693% sunoffense.................... 0.88408% monodragon.................... 0.87915% monoflying.................... 0.74077% dragmag....................... 0.63878% rainoffense................... 0.34409% batonpass..................... 0.30663% hail.......................... 0.21915% sunstall...................... 0.17902% monowater..................... 0.16856% monopsychic................... 0.16118% monoground.................... 0.15721% monodark...................... 0.15607% monobug....................... 0.13588% mononormal.................... 0.10741% monosteel..................... 0.10248% monograss..................... 0.04179% trickroom..................... 0.03054% monofairy..................... 0.03038% monopoison.................... 0.02247% hailoffense................... 0.02151% tailwind...................... 0.01741% monoice....................... 0.01267% monorock...................... 0.01147% rainstall..................... 0.00885% sandstall..................... 0.00864% sandoffense................... 0.00408% tricksun...................... 0.00273% monofire...................... 0.00196% monofighting.................. 0.00124% gravity....................... 0.00091% swagplay...................... 0.00075% monoelectric.................. 0.00065% trapper....................... 0.00018% hailstall..................... 0.00009% allweather.................... 0.00008% fear.......................... 0.00005% trickhail..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.134) |## -3.0| |### -2.0|###### |########### -1.0|################### |########################### 0.0|############################## |######################## +1.0|###################### |####### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.64%