weatherless...................72.60575% offense.......................55.61955% hyperoffense..................23.05917% balance.......................18.33078% sand..........................14.40522% sun........................... 9.16696% hail.......................... 3.63025% rain.......................... 3.43843% multiweather.................. 3.07856% sandoffense................... 2.14585% voltturn...................... 2.11553% monotype...................... 1.96579% semistall..................... 1.56071% stall......................... 1.42978% sunoffense.................... 1.41462% hailoffense................... 0.80361% batonpass..................... 0.71528% dragmag....................... 0.63976% rainoffense................... 0.58122% trickroom..................... 0.41919% sandstall..................... 0.41239% monopoison.................... 0.34836% monofighting.................. 0.30028% monobug....................... 0.17222% tailwind...................... 0.15079% mononormal.................... 0.15027% monowater..................... 0.13563% monoghost..................... 0.12178% monoice....................... 0.10610% monodark...................... 0.09042% monofairy..................... 0.08650% monofire...................... 0.08206% trickrain..................... 0.06586% monoflying.................... 0.06586% monosteel..................... 0.06481% monoelectric.................. 0.05227% monopsychic................... 0.04992% monograss..................... 0.04338% monorock...................... 0.04260% tricksun...................... 0.04051% monodragon.................... 0.03502% trapper....................... 0.03058% gravity....................... 0.02744% tricksand..................... 0.02561% allweather.................... 0.02430% monoground.................... 0.02221% sunstall...................... 0.01882% rainstall..................... 0.01150% swagplay...................... 0.00862% hailstall..................... 0.00235% Stalliness (mean: -0.475) |##### -1.5|######### |################## -1.0|######################### |############################## -0.5|############################# |########################## 0.0|################### |############# +0.5|######### |##### +1.0|## |# +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%