weatherless...................70.62892% offense.......................56.09659% hyperoffense..................24.26595% sand..........................17.33511% balance.......................16.92877% sun........................... 9.48594% multiweather.................. 3.58588% rain.......................... 3.17214% hail.......................... 3.12743% sandoffense................... 2.69921% voltturn...................... 2.27247% sunoffense.................... 1.51201% stall......................... 1.48351% semistall..................... 1.22519% monotype...................... 0.95218% hailoffense................... 0.80980% dragmag....................... 0.65580% batonpass..................... 0.59233% rainoffense................... 0.58214% sandstall..................... 0.53699% trickroom..................... 0.41705% monopoison.................... 0.20278% tailwind...................... 0.15082% trickrain..................... 0.09559% monoice....................... 0.08316% monoghost..................... 0.08294% monofairy..................... 0.07606% monofighting.................. 0.07339% monobug....................... 0.06711% mononormal.................... 0.06699% monowater..................... 0.05387% monopsychic................... 0.04196% monofire...................... 0.04135% monosteel..................... 0.03447% gravity....................... 0.03404% monodark...................... 0.03260% tricksun...................... 0.03090% monograss..................... 0.02509% tricksand..................... 0.02418% monoelectric.................. 0.02410% allweather.................... 0.01825% monoflying.................... 0.01821% trapper....................... 0.01719% monodragon.................... 0.01322% monorock...................... 0.01210% rainstall..................... 0.00765% monoground.................... 0.00680% sunstall...................... 0.00645% swagplay...................... 0.00100% hailstall..................... 0.00044% Stalliness (mean: -0.504) |##### -1.5|######### |################### -1.0|########################## |############################## -0.5|############################ |######################### 0.0|################## |########### +0.5|######## |#### +1.0|## |# +1.5|# |# +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.53%