weatherless...................70.77759% offense.......................55.94329% hyperoffense..................25.00598% sand..........................20.95389% balance.......................16.18622% sun........................... 7.94765% multiweather.................. 3.73495% sandoffense................... 3.10491% rain.......................... 2.15346% hail.......................... 2.03481% voltturn...................... 1.82362% stall......................... 1.80076% sunoffense.................... 1.37839% semistall..................... 1.06374% sandstall..................... 0.78706% hailoffense................... 0.68389% dragmag....................... 0.57003% rainoffense................... 0.51929% trickroom..................... 0.41294% monotype...................... 0.25883% batonpass..................... 0.21734% monopoison.................... 0.12320% tailwind...................... 0.08688% trickrain..................... 0.08640% gravity....................... 0.03925% tricksand..................... 0.02932% monoghost..................... 0.02341% monoice....................... 0.02254% mononormal.................... 0.01856% monofighting.................. 0.01408% monobug....................... 0.01378% monofairy..................... 0.00974% sunstall...................... 0.00749% monoflying.................... 0.00734% trapper....................... 0.00712% monograss..................... 0.00567% monodragon.................... 0.00437% monodark...................... 0.00386% monofire...................... 0.00366% monowater..................... 0.00351% tricksun...................... 0.00340% monosteel..................... 0.00303% allweather.................... 0.00204% rainstall..................... 0.00128% monorock...................... 0.00124% monoground.................... 0.00107% monoelectric.................. 0.00104% monopsychic................... 0.00054% swagplay...................... 0.00020% hailstall..................... 0.00000% Stalliness (mean: -0.504) |#### -1.5|######### |##################### -1.0|######################### |############################## -0.5|############################## |######################### 0.0|################ |######### +0.5|######### |##### +1.0|# |# +1.5|# |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.53%