weatherless...................71.95654% offense.......................54.15421% hyperoffense..................28.16522% sand..........................21.11885% balance.......................15.42443% sun........................... 7.12881% multiweather.................. 3.36713% sandoffense................... 2.29901% hail.......................... 1.82610% stall......................... 1.59744% rain.......................... 1.40261% voltturn...................... 1.39286% sandstall..................... 0.76207% hailoffense................... 0.72358% sunoffense.................... 0.66690% semistall..................... 0.65869% dragmag....................... 0.63292% batonpass..................... 0.37132% trickroom..................... 0.29000% rainoffense................... 0.27263% monotype...................... 0.23876% monopoison.................... 0.11024% mononormal.................... 0.03288% monofighting.................. 0.03189% tailwind...................... 0.03148% sunstall...................... 0.02922% gravity....................... 0.02387% monoghost..................... 0.01865% monobug....................... 0.01249% monoice....................... 0.00991% monograss..................... 0.00675% monodragon.................... 0.00471% tricksun...................... 0.00454% tricksand..................... 0.00449% trapper....................... 0.00295% monoflying.................... 0.00251% monofire...................... 0.00206% allweather.................... 0.00197% monodark...................... 0.00168% monowater..................... 0.00162% monoelectric.................. 0.00131% monoground.................... 0.00072% monosteel..................... 0.00069% monorock...................... 0.00058% trickrain..................... 0.00029% swagplay...................... 0.00015% monofairy..................... 0.00011% monopsychic................... 0.00000% rainstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.563) |#### -1.5|######### |####################### -1.0|######################### |############################## -0.5|########################## |################# 0.0|############## |####### +0.5|######## |#### +1.0|# | +1.5| |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.59%