weatherless...................71.49682% offense.......................62.61943% balance.......................19.30732% hyperoffense..................15.36624% sand..........................10.58917% sun...........................10.15127% hail.......................... 5.37420% rain.......................... 5.09554% multiweather.................. 2.54777% voltturn...................... 2.18949% semistall..................... 2.10987% monotype...................... 1.87102% sandoffense................... 1.47293% sunoffense.................... 1.39331% rainoffense................... 0.91561% trickroom..................... 0.91561% tricksun...................... 0.75637% hailoffense................... 0.63694% stall......................... 0.59713% dragmag....................... 0.55732% monoflying.................... 0.31847% monobug....................... 0.23885% monosteel..................... 0.19904% monorock...................... 0.19904% monograss..................... 0.15924% monoice....................... 0.15924% monoelectric.................. 0.15924% batonpass..................... 0.11943% mononormal.................... 0.11943% monowater..................... 0.07962% gravity....................... 0.07962% monofighting.................. 0.07962% monofire...................... 0.07962% sunstall...................... 0.03981% tailwind...................... 0.03981% sandstall..................... 0.03981% monofairy..................... 0.03981% monodark...................... 0.03981% hailstall..................... 0.03981% tricksand..................... 0.03981% Stalliness (mean: -0.415) -2.0|# |## -1.5|###### |######## -1.0|################### |########################### -0.5|############################## |########################## 0.0|#################### |########## +0.5|###### |##### +1.0|### |## +1.5| |# +2.0| more negative = more offensive, more positive = more stall one # = 0.60%