weatherless...................47.45672% offense.......................37.54673% sand..........................34.62091% balance.......................33.15646% rain..........................26.84242% multiweather..................22.59617% hyperoffense..................19.62677% hail..........................10.21489% semistall..................... 9.66640% sun........................... 7.73872% rainoffense................... 3.90288% trickroom..................... 3.64577% tricksun...................... 3.64577% voltturn...................... 3.08660% sunoffense.................... 1.63534% sandoffense................... 0.76074% hailoffense................... 0.63789% monotype...................... 0.05890% monobug....................... 0.05397% monorock...................... 0.00493% stall......................... 0.00365% sunstall...................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.180) -2.0|### |# -1.5|############# |###### -1.0|######## |####### -0.5|########### |############################## 0.0|########### |########### +0.5| |######################## +1.0|######## |###### +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.73%