weatherless...................89.41957% offense.......................68.53423% balance.......................30.02303% sun........................... 3.54254% rain.......................... 3.39797% hail.......................... 2.33978% sand.......................... 1.66502% hyperoffense.................. 1.32519% multiweather.................. 0.35934% dragmag....................... 0.25500% semistall..................... 0.11756% tailwind...................... 0.10218% sunoffense.................... 0.04005% rainoffense................... 0.02868% voltturn...................... 0.02835% gravity....................... 0.02066% hailoffense................... 0.01073% trickroom..................... 0.01020% trapper....................... 0.00862% sandoffense................... 0.00757% batonpass..................... 0.00236% monotype...................... 0.00154% monowater..................... 0.00065% tricksun...................... 0.00065% monoflying.................... 0.00058% swagplay...................... 0.00047% monopsychic................... 0.00031% Stalliness (mean: -0.189) -1.2|# |# -1.0|### |##### -0.8|######## |############ -0.6|################ |##################### -0.4|########################## |############################# -0.2|############################## |############################# 0.0|########################## |###################### +0.2|################# |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%