weatherless...................89.40869% offense.......................68.51250% balance.......................30.01389% sun........................... 3.59578% rain.......................... 3.41744% hail.......................... 2.33364% sand.......................... 1.63539% hyperoffense.................. 1.34599% multiweather.................. 0.38672% dragmag....................... 0.24800% semistall..................... 0.12762% tailwind...................... 0.10948% sunoffense.................... 0.04691% voltturn...................... 0.03503% rainoffense................... 0.03048% gravity....................... 0.01882% trapper....................... 0.01190% sandoffense................... 0.01133% trickroom..................... 0.01069% hailoffense................... 0.00870% batonpass..................... 0.00536% monotype...................... 0.00378% monowater..................... 0.00302% swagplay...................... 0.00088% monoflying.................... 0.00046% monopsychic................... 0.00030% tricksun...................... 0.00003% Stalliness (mean: -0.189) -1.2|# |# -1.0|### |##### -0.8|######## |########### -0.6|################ |##################### -0.4|########################## |############################# -0.2|############################## |############################# 0.0|########################## |###################### +0.2|################ |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%