weatherless...................88.86454% offense.......................68.75789% balance.......................29.91163% sun........................... 3.81549% rain.......................... 3.52072% hail.......................... 2.43871% sand.......................... 1.75147% hyperoffense.................. 1.25306% multiweather.................. 0.38971% dragmag....................... 0.17879% tailwind...................... 0.07948% semistall..................... 0.07742% voltturn...................... 0.06538% sunoffense.................... 0.05483% rainoffense................... 0.03792% hailoffense................... 0.02143% gravity....................... 0.01571% sandoffense................... 0.01559% trapper....................... 0.01109% trickroom..................... 0.00503% swagplay...................... 0.00154% monotype...................... 0.00044% monopsychic................... 0.00023% monowater..................... 0.00020% batonpass..................... 0.00005% monoflying.................... 0.00001% tricksun...................... 0.00000% Stalliness (mean: -0.188) -1.2|# |# -1.0|## |##### -0.8|####### |############ -0.6|################# |###################### -0.4|######################## |############################# -0.2|############################## |############################## 0.0|######################### |####################### +0.2|############### |############ +0.4|######## |##### |#### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%