weatherless...................65.11741% offense.......................46.43525% balance.......................39.31006% sun...........................13.46939% rain..........................10.79709% hyperoffense.................. 7.51208% sand.......................... 7.04680% hail.......................... 5.87413% trickroom..................... 5.74876% semistall..................... 5.31153% monotype...................... 4.87286% multiweather.................. 2.11593% stall......................... 1.43108% voltturn...................... 1.17219% tailwind...................... 1.15733% monowater..................... 0.99768% sunoffense.................... 0.83587% choice........................ 0.64986% monoice....................... 0.60863% tricksun...................... 0.56045% monoelectric.................. 0.46959% monorock...................... 0.31762% monoghost..................... 0.31522% rainoffense................... 0.30204% monograss..................... 0.29245% tricksand..................... 0.29173% sandoffense................... 0.26848% batonpass..................... 0.26800% monobug....................... 0.26368% mononormal.................... 0.25170% monofire...................... 0.25098% monopsychic................... 0.22701% dragmag....................... 0.22509% monopoison.................... 0.18554% trickrain..................... 0.18482% hailoffense................... 0.18314% rainstall..................... 0.13568% monoflying.................... 0.12585% monodark...................... 0.12273% trickhail..................... 0.11770% sandstall..................... 0.11722% monofighting.................. 0.11242% monofairy..................... 0.10068% monosteel..................... 0.09852% gravity....................... 0.09421% sunstall...................... 0.09301% monoground.................... 0.08102% monodragon.................... 0.06161% trapper....................... 0.05106% hailstall..................... 0.03668% allweather.................... 0.01486% swagplay...................... 0.00384% Stalliness (mean: -0.043) |# -1.5|## |###### -1.0|############ |################## -0.5|######################### |############################# 0.0|############################## |########################## +0.5|################### |############# +1.0|######### |##### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.50%