offense.......................58.11397% weatherless...................46.73355% sun...........................36.74382% rain..........................30.58342% balance.......................28.08020% multiweather..................18.98778% hyperoffense.................. 9.74637% semistall..................... 3.07109% hail.......................... 2.80454% monotype...................... 2.70024% sand.......................... 2.53137% trickroom..................... 2.43535% sunoffense.................... 1.60094% stall......................... 0.98838% rainoffense................... 0.98341% tricksun...................... 0.84931% trickrain..................... 0.69203% tailwind...................... 0.65892% dragmag....................... 0.57117% gravity....................... 0.44369% monowater..................... 0.41555% voltturn...................... 0.33774% batonpass..................... 0.29966% choice........................ 0.29966% mononormal.................... 0.29469% monobug....................... 0.26986% monoghost..................... 0.22516% monodragon.................... 0.21522% hailoffense................... 0.16225% monoice....................... 0.15562% monosteel..................... 0.15231% monopsychic................... 0.14900% monofire...................... 0.14569% monofairy..................... 0.13907% sandoffense................... 0.12417% monoelectric.................. 0.12417% monodark...................... 0.11092% monograss..................... 0.10596% monoflying.................... 0.08278% monopoison.................... 0.05629% sunstall...................... 0.05463% rainstall..................... 0.04139% sandstall..................... 0.03477% monofighting.................. 0.02814% monorock...................... 0.02152% monoground.................... 0.02152% allweather.................... 0.01821% trapper....................... 0.01324% hailstall..................... 0.01159% swagplay...................... 0.00497% trickhail..................... 0.00497% tricksand..................... 0.00331% Stalliness (mean: -0.229) |# -1.5|### |###### -1.0|############# |##################### -0.5|############################## |############################ 0.0|####################### |################# +0.5|############ |####### +1.0|#### |## +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%