weatherless...................76.20514% offense.......................40.30292% balance.......................26.10562% hyperoffense..................23.11843% sun...........................14.43366% voltturn...................... 7.76109% rain.......................... 7.26815% semistall..................... 5.45500% stall......................... 5.01804% sunoffense.................... 4.85321% sand.......................... 2.12104% hail.......................... 1.51303% multiweather.................. 1.44306% monotype...................... 1.33109% rainoffense................... 1.04964% trickroom..................... 0.71531% choice........................ 0.62978% sandoffense................... 0.36543% dragmag....................... 0.28923% monosteel..................... 0.23170% hailoffense................... 0.22081% sunstall...................... 0.17727% mononormal.................... 0.16794% monoflying.................... 0.13062% monobug....................... 0.12907% sandstall..................... 0.11196% rainstall..................... 0.11196% monowater..................... 0.11041% monorock...................... 0.10885% monograss..................... 0.09330% monopsychic................... 0.09330% tricksun...................... 0.09330% monofairy..................... 0.09175% monofire...................... 0.08864% monoelectric.................. 0.07931% monofighting.................. 0.06998% monoice....................... 0.06531% monodark...................... 0.06376% monodragon.................... 0.04976% monoghost..................... 0.03888% monopoison.................... 0.03732% gravity....................... 0.02955% monoground.................... 0.02177% swagplay...................... 0.01711% trapper....................... 0.00933% tailwind...................... 0.00778% allweather.................... 0.00156% hailstall..................... 0.00156% tricksand..................... 0.00156% Stalliness (mean: -0.233) |# -2.0|###### |################ -1.0|######################### |############################## 0.0|############################# |################### +1.0|########### |##### +2.0|## |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.69%