weatherless...................75.04072% offense.......................37.26818% balance.......................26.80408% hyperoffense..................23.17810% sun...........................15.50626% voltturn...................... 9.95055% rain.......................... 7.80962% stall......................... 6.39470% semistall..................... 6.35493% sunoffense.................... 5.33128% sand.......................... 1.94894% multiweather.................. 1.55754% hail.......................... 1.39723% rainoffense................... 1.15767% monotype...................... 0.97798% trickroom..................... 0.76361% choice........................ 0.51562% dragmag....................... 0.36369% sandoffense................... 0.35182% sunstall...................... 0.25574% monosteel..................... 0.21839% hailoffense................... 0.18344% rainstall..................... 0.15600% sandstall..................... 0.13402% monobug....................... 0.11696% tricksun...................... 0.10338% mononormal.................... 0.09866% monoflying.................... 0.08600% monograss..................... 0.06838% monorock...................... 0.06586% monofire...................... 0.06302% monopsychic................... 0.06187% monowater..................... 0.05258% monoelectric.................. 0.04640% monofairy..................... 0.04464% monofighting.................. 0.03488% monoice....................... 0.03415% monodark...................... 0.03061% monodragon.................... 0.02969% gravity....................... 0.02714% monopoison.................... 0.02214% monoghost..................... 0.01748% swagplay...................... 0.01655% monoground.................... 0.01428% trapper....................... 0.00590% tailwind...................... 0.00356% allweather.................... 0.00123% tricksand..................... 0.00053% hailstall..................... 0.00000% Stalliness (mean: -0.167) |# -2.0|###### |################## -1.0|########################## |############################## 0.0|############################# |##################### +1.0|############## |##### +2.0|### |### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.63%