weatherless...................81.21699% offense.......................52.77148% hyperoffense..................35.50971% balance.......................10.96729% hail.......................... 9.13263% sun........................... 6.25898% voltturn...................... 4.92822% hailoffense................... 4.04249% sand.......................... 2.51260% sunoffense.................... 2.19051% monotype...................... 2.10653% rain.......................... 1.16279% mononormal.................... 0.70737% choice........................ 0.64244% semistall..................... 0.58875% batonpass..................... 0.46321% trickroom..................... 0.34286% rainoffense................... 0.29438% monowater..................... 0.26148% multiweather.................. 0.22944% monoice....................... 0.20693% monobug....................... 0.16451% stall......................... 0.16277% monoflying.................... 0.13766% sandoffense................... 0.12727% monograss..................... 0.12554% dragmag....................... 0.09437% monofire...................... 0.08485% monopoison.................... 0.07533% monorock...................... 0.05974% monosteel..................... 0.05801% monodragon.................... 0.05541% monofighting.................. 0.05195% monoghost..................... 0.04329% monoground.................... 0.04156% monoelectric.................. 0.03550% monopsychic................... 0.03463% monodark...................... 0.03377% gravity....................... 0.03030% tailwind...................... 0.02857% monofairy..................... 0.02078% sandstall..................... 0.01645% trapper....................... 0.00693% tricksand..................... 0.00606% trickhail..................... 0.00260% trickrain..................... 0.00173% tricksun...................... 0.00173% hailstall..................... 0.00087% Stalliness (mean: -0.742) |## -2.0|### |######## -1.5|################ |######################### -1.0|############################ |############################## -0.5|############################ |################### 0.0|############### |######## +0.5|##### |# +1.0|# |# +1.5| more negative = more offensive, more positive = more stall one # = 0.53%