offense.......................64.92168% weatherless...................64.53672% sun...........................25.87310% balance.......................22.97082% rain..........................11.74185% hyperoffense.................. 9.70603% multiweather.................. 8.15171% sand.......................... 4.96826% monotype...................... 1.61828% semistall..................... 1.55311% voltturn...................... 1.43967% hail.......................... 1.20677% dragmag....................... 1.17781% sunoffense.................... 0.96541% stall......................... 0.84836% rainoffense................... 0.43202% choice........................ 0.42478% sandoffense................... 0.32583% monowater..................... 0.26066% sunstall...................... 0.25704% monoflying.................... 0.19912% monodragon.................... 0.17015% monofire...................... 0.14964% mononormal.................... 0.13878% monoghost..................... 0.13395% monopsychic................... 0.12550% monofairy..................... 0.11102% monodark...................... 0.10137% sandstall..................... 0.10137% monofighting.................. 0.10137% monoelectric.................. 0.07482% monosteel..................... 0.07361% monobug....................... 0.07120% monograss..................... 0.06275% trickroom..................... 0.06034% monorock...................... 0.04224% monoground.................... 0.03862% monopoison.................... 0.03620% hailoffense................... 0.03500% monoice....................... 0.02896% tailwind...................... 0.02776% rainstall..................... 0.00362% tricksun...................... 0.00121% Stalliness (mean: -0.303) |# -1.5|### |##### -1.0|############ |#################### -0.5|########################### |############################## 0.0|#################### |############ +0.5|####### |#### +1.0|## |# +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.68%