monotype......................100.00000% weatherless...................72.64376% offense.......................48.85999% balance.......................31.35224% hyperoffense..................14.49402% monowater..................... 9.11565% sun........................... 8.97006% monobug....................... 7.94714% sand.......................... 7.63453% monoflying.................... 6.94058% monosteel..................... 6.74108% monodark...................... 6.20532% monopoison.................... 5.94219% mononormal.................... 5.93976% hail.......................... 5.92959% monofire...................... 5.86022% monofairy..................... 5.85867% monoghost..................... 5.14904% monoelectric.................. 4.99770% rain.......................... 4.99395% monoice....................... 4.96324% monodragon.................... 4.63670% monograss..................... 4.43300% semistall..................... 4.18754% monopsychic................... 3.99555% monoground.................... 3.93347% monofighting.................. 3.88266% monorock...................... 3.59810% voltturn...................... 3.43792% stall......................... 1.10621% sunoffense.................... 0.89654% choice........................ 0.80972% sandoffense................... 0.79270% hailoffense................... 0.53664% trickroom..................... 0.50129% rainoffense................... 0.41668% multiweather.................. 0.17189% rainstall..................... 0.11290% tailwind...................... 0.09434% sandstall..................... 0.06783% dragmag....................... 0.05280% tricksun...................... 0.05214% sunstall...................... 0.04397% trapper....................... 0.02872% hailstall..................... 0.01657% tricksand..................... 0.00994% gravity....................... 0.00420% trickrain..................... 0.00110% trickhail..................... 0.00022% Stalliness (mean: -0.217) |#### -1.5|###### |############# -1.0|#################### |######################### -0.5|############################# |############################## 0.0|########################## |####################### +0.5|################# |############# +1.0|######## |##### +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%