weatherless...................86.89140% offense.......................44.38945% balance.......................22.24227% hyperoffense..................16.21539% stall.........................12.67493% voltturn......................10.63428% sand.......................... 6.68706% sun........................... 5.14174% semistall..................... 4.47796% rain.......................... 2.42093% multiweather.................. 1.64505% dragmag....................... 0.81037% sandstall..................... 0.78162% hail.......................... 0.53075% trickroom..................... 0.44033% monotype...................... 0.23710% sunoffense.................... 0.17347% sandoffense................... 0.16819% choice........................ 0.15420% hailoffense................... 0.11696% rainoffense................... 0.10320% monoelectric.................. 0.03580% monobug....................... 0.03217% monosteel..................... 0.02978% monowater..................... 0.02230% monoice....................... 0.02202% monofire...................... 0.01889% monoflying.................... 0.01761% sunstall...................... 0.01444% tailwind...................... 0.01051% monopoison.................... 0.00950% monopsychic................... 0.00894% monoghost..................... 0.00794% tricksun...................... 0.00713% monograss..................... 0.00675% allweather.................... 0.00492% monofighting.................. 0.00458% monorock...................... 0.00430% monodark...................... 0.00425% hailstall..................... 0.00385% monodragon.................... 0.00337% monofairy..................... 0.00330% monoground.................... 0.00321% mononormal.................... 0.00301% rainstall..................... 0.00220% trickrain..................... 0.00200% tricksand..................... 0.00175% gravity....................... 0.00136% trickhail..................... 0.00072% swagplay...................... 0.00031% trapper....................... 0.00000% Stalliness (mean: 0.060) -2.0|# |### -1.5|####### |################# -1.0|############## |##################### -0.5|############################## |####################### 0.0|################### |############# +0.5|########### |######### +1.0|#### |### +1.5|### |## +2.0|## |### +2.5|##### |##### +3.0|### |#### more negative = more offensive, more positive = more stall one # = 0.49%