weatherless...................79.51033% offense.......................58.89329% balance.......................30.99580% hyperoffense.................. 7.96918% rain.......................... 6.76666% sun........................... 6.52085% hail.......................... 4.61362% sand.......................... 4.04238% voltturn...................... 3.05062% semistall..................... 1.94784% multiweather.................. 1.41871% batonpass..................... 1.04248% sunoffense.................... 0.41442% dragmag....................... 0.33093% rainoffense................... 0.26918% hailoffense................... 0.26029% stall......................... 0.19389% sandoffense................... 0.15235% choice........................ 0.09027% tailwind...................... 0.08439% sandstall..................... 0.01458% rainstall..................... 0.01250% sunstall...................... 0.00633% hailstall..................... 0.00502% trapper....................... 0.00270% allweather.................... 0.00020% trickroom..................... 0.00003% Stalliness (mean: -0.227) -1.5|## |###### -1.0|############# |###################### -0.5|############################ |############################## 0.0|########################## |#################### +0.5|############# |####### +1.0|### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%