weatherless...................79.51765% offense.......................58.88812% balance.......................30.99513% hyperoffense.................. 7.97444% rain.......................... 6.76123% sun........................... 6.51147% hail.......................... 4.61876% sand.......................... 4.04277% voltturn...................... 3.05534% semistall..................... 1.94757% multiweather.................. 1.41718% batonpass..................... 1.04471% sunoffense.................... 0.41407% dragmag....................... 0.33239% rainoffense................... 0.26774% hailoffense................... 0.26225% stall......................... 0.19474% sandoffense................... 0.15266% choice........................ 0.09090% tailwind...................... 0.08498% sandstall..................... 0.01470% rainstall..................... 0.01270% sunstall...................... 0.00637% hailstall..................... 0.00507% trapper....................... 0.00256% allweather.................... 0.00020% trickroom..................... 0.00004% Stalliness (mean: -0.227) -1.5|## |###### -1.0|############# |###################### -0.5|############################ |############################## 0.0|########################## |#################### +0.5|############# |####### +1.0|### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%