weatherless...................88.72556% offense.......................39.87831% hyperoffense..................27.47678% balance.......................24.93471% voltturn......................11.96639% sand.......................... 8.01692% stall......................... 4.58172% dragmag....................... 3.16521% semistall..................... 3.12848% sun........................... 2.36927% choice........................ 1.91175% trickroom..................... 0.93546% sandoffense................... 0.89077% sunoffense.................... 0.86669% rain.......................... 0.82030% sunstall...................... 0.26617% monotype...................... 0.10365% hail.......................... 0.07964% monofairy..................... 0.05073% mononormal.................... 0.03250% monoelectric.................. 0.01450% multiweather.................. 0.01168% monoground.................... 0.00583% rainoffense................... 0.00034% monograss..................... 0.00008% monowater..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.336) |# -2.0|# |######## -1.5|############ |###################### -1.0|######### |############################## -0.5|################ |############## 0.0|########## |###################### +0.5|###### |######### +1.0|###### |### +1.5|# | +2.0|### |## +2.5|### | +3.0| more negative = more offensive, more positive = more stall one # = 0.56%