weatherless...................82.29755% offense.......................45.02248% balance.......................26.90240% hyperoffense..................17.56342% sand..........................12.58820% stall......................... 7.98952% hail.......................... 4.09702% voltturn...................... 4.07300% semistall..................... 2.52218% hailoffense................... 2.23610% sun........................... 0.82883% rain.......................... 0.58683% trickroom..................... 0.47979% choice........................ 0.41936% multiweather.................. 0.39672% sunoffense.................... 0.18768% dragmag....................... 0.17305% monotype...................... 0.13925% sandoffense................... 0.11880% tailwind...................... 0.10469% rainoffense................... 0.07448% sandstall..................... 0.05630% monowater..................... 0.02715% monofighting.................. 0.02135% monobug....................... 0.01800% monoice....................... 0.01754% monofire...................... 0.01494% monodragon.................... 0.01347% monosteel..................... 0.01106% hailstall..................... 0.01063% gravity....................... 0.00599% monoflying.................... 0.00380% monorock...................... 0.00229% monoground.................... 0.00208% mononormal.................... 0.00186% monodark...................... 0.00177% trickhail..................... 0.00152% trickrain..................... 0.00147% monopoison.................... 0.00118% monopsychic................... 0.00107% monofairy..................... 0.00101% tricksand..................... 0.00097% monoghost..................... 0.00042% monograss..................... 0.00040% monoelectric.................. 0.00021% tricksun...................... 0.00016% sunstall...................... 0.00010% rainstall..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.095) -2.0|## |##### -1.5|########## |######### -1.0|################### |################ -0.5|####################### |############################## 0.0|######################## |################### +0.5|################ |####### +1.0|#### |## +1.5|## |# +2.0|# |### +2.5|### |### +3.0|### more negative = more offensive, more positive = more stall one # = 0.49%