balance.......................63.31848% weatherless...................53.99022% offense.......................29.95812% hail..........................19.24295% sand..........................12.04240% rain.......................... 9.82948% sun........................... 6.43092% semistall..................... 5.93855% trickroom..................... 3.52206% multiweather.................. 1.48202% tricksun...................... 1.07471% tailwind...................... 0.74913% hyperoffense.................. 0.51265% tricksand..................... 0.37537% stall......................... 0.27220% monotype...................... 0.17816% voltturn...................... 0.12475% dragmag....................... 0.11919% trickrain..................... 0.11264% rainoffense................... 0.08681% trickhail..................... 0.07143% monowater..................... 0.06858% hailoffense................... 0.05692% sunoffense.................... 0.05207% sandstall..................... 0.04289% monorock...................... 0.02358% hailstall..................... 0.02231% monoice....................... 0.02089% sandoffense................... 0.01671% rainstall..................... 0.01452% allweather.................... 0.01199% monopoison.................... 0.00998% sunstall...................... 0.00809% monoelectric.................. 0.00787% monofairy..................... 0.00702% monodark...................... 0.00634% mononormal.................... 0.00627% monopsychic................... 0.00533% batonpass..................... 0.00437% monoghost..................... 0.00371% monobug....................... 0.00368% monoflying.................... 0.00360% gravity....................... 0.00288% monograss..................... 0.00246% monoground.................... 0.00223% monofire...................... 0.00207% monodragon.................... 0.00204% monosteel..................... 0.00203% trapper....................... 0.00071% monofighting.................. 0.00046% Stalliness (mean: 0.254) | -1.0|# |### -0.5|########## |################### 0.0|############################ |############################## +0.5|########################### |################### +1.0|########### |#### +1.5|# | more negative = more offensive, more positive = more stall one # = 0.65%