balance.......................64.29544% weatherless...................53.81833% offense.......................29.94289% hail..........................19.91581% sand..........................14.96522% rain.......................... 6.81352% sun........................... 5.68609% semistall..................... 5.28652% trickroom..................... 3.04925% multiweather.................. 1.18302% tricksun...................... 0.89355% tailwind...................... 0.73536% tricksand..................... 0.41983% hyperoffense.................. 0.31252% stall......................... 0.16263% voltturn...................... 0.13287% trickrain..................... 0.06991% trickhail..................... 0.05706% sunoffense.................... 0.05340% dragmag....................... 0.05213% sandstall..................... 0.04917% rainoffense................... 0.04245% monotype...................... 0.03304% sandoffense................... 0.03220% hailoffense................... 0.03032% rainstall..................... 0.01614% monowater..................... 0.01200% hailstall..................... 0.00844% monofairy..................... 0.00809% allweather.................... 0.00265% sunstall...................... 0.00230% monorock...................... 0.00207% monoghost..................... 0.00196% monodark...................... 0.00187% monoflying.................... 0.00148% monoice....................... 0.00134% monograss..................... 0.00096% gravity....................... 0.00071% monofire...................... 0.00065% monoground.................... 0.00048% monodragon.................... 0.00048% batonpass..................... 0.00047% mononormal.................... 0.00042% monosteel..................... 0.00033% monopoison.................... 0.00025% monofighting.................. 0.00021% monopsychic................... 0.00018% monobug....................... 0.00016% monoelectric.................. 0.00010% trapper....................... 0.00001% Stalliness (mean: 0.247) | -1.0|# |### -0.5|######### |################## 0.0|############################## |############################## +0.5|########################## |################## +1.0|######### |### +1.5|# | more negative = more offensive, more positive = more stall one # = 0.67%