weatherless...................95.91979% balance.......................62.75588% offense.......................22.04280% hyperoffense.................. 8.85807% semistall..................... 4.11763% hail.......................... 3.46473% voltturn...................... 3.01596% stall......................... 2.22563% dragmag....................... 0.50120% sand.......................... 0.44979% trickroom..................... 0.28456% hailoffense................... 0.21498% rain.......................... 0.08660% sun........................... 0.07936% monotype...................... 0.05302% choice........................ 0.04390% monoice....................... 0.03932% mononormal.................... 0.01301% sunoffense.................... 0.00527% rainoffense................... 0.00340% monodark...................... 0.00067% monopsychic................... 0.00067% multiweather.................. 0.00027% sandoffense................... 0.00005% monobug....................... 0.00002% monosteel..................... 0.00001% monowater..................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.192) -2.5| |# -2.0|## | -1.5|# |## -1.0|###### |###### -0.5|######## |######## 0.0|############################## |########### +0.5|###### |###### +1.0|############################# |#### +1.5| | +2.0|# |## more negative = more offensive, more positive = more stall one # = 0.81%