weatherless...................77.86964% offense.......................39.12740% balance.......................37.89378% sand..........................16.09146% voltturn......................11.69624% hyperoffense.................. 9.85107% semistall..................... 8.41733% stall......................... 4.71041% sun........................... 4.36399% rain.......................... 3.98875% multiweather.................. 2.59012% dragmag....................... 1.16842% choice........................ 0.83695% sandoffense................... 0.57252% trickroom..................... 0.47560% monotype...................... 0.46608% sandstall..................... 0.30520% hail.......................... 0.29572% sunoffense.................... 0.27598% monobug....................... 0.13657% monowater..................... 0.08295% sunstall...................... 0.05661% rainoffense................... 0.04643% monoground.................... 0.03563% tailwind...................... 0.03232% monoghost..................... 0.02980% monopsychic................... 0.02738% monofighting.................. 0.02520% mononormal.................... 0.02435% hailstall..................... 0.01895% monopoison.................... 0.01699% monodragon.................... 0.01642% monoflying.................... 0.01435% monosteel..................... 0.01120% monoice....................... 0.01062% monofire...................... 0.01041% rainstall..................... 0.00829% monorock...................... 0.00740% monoelectric.................. 0.00714% allweather.................... 0.00573% monofairy..................... 0.00555% monodark...................... 0.00511% tricksand..................... 0.00392% monograss..................... 0.00375% gravity....................... 0.00174% trickhail..................... 0.00024% trickrain..................... 0.00005% tricksun...................... 0.00001% hailoffense................... 0.00001% trapper....................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.082) -2.0|# |#### -1.5|### |##### -1.0|###### |######### -0.5|############## |############################## 0.0|################### |################ +0.5|################### |########### +1.0|######### |##### +1.5|##### |## +2.0|# |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.61%