weatherless...................97.79110% offense.......................50.81152% balance.......................27.52730% voltturn......................14.98718% hyperoffense..................14.92849% semistall..................... 4.90759% stall......................... 1.82510% trickroom..................... 1.52076% choice........................ 1.28500% rain.......................... 0.91520% sand.......................... 0.61224% sun........................... 0.47762% monotype...................... 0.38092% monowater..................... 0.22402% hail.......................... 0.20384% monoice....................... 0.15369% dragmag....................... 0.15356% sunoffense.................... 0.08111% rainoffense................... 0.00572% sandstall..................... 0.00188% monobug....................... 0.00130% monoflying.................... 0.00092% monoghost..................... 0.00091% mononormal.................... 0.00053% monosteel..................... 0.00046% tailwind...................... 0.00016% sandoffense................... 0.00007% monopsychic................... 0.00001% monodragon.................... 0.00001% tricksun...................... 0.00000% monofire...................... 0.00000% monoelectric.................. 0.00000% monofairy..................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.220) | -2.0|###### | -1.5|####### |###### -1.0|############ |########################### -0.5|####################### |############################## 0.0|####################### |############ +0.5|############# |############ +1.0|######## |### +1.5|# | +2.0| | +2.5| | +3.0|## more negative = more offensive, more positive = more stall one # = 0.53%