sun...........................62.06925% offense.......................43.61363% rain..........................26.95166% weatherless...................26.76322% balance.......................23.47379% hyperoffense..................20.34044% multiweather..................18.12150% sunoffense....................10.74358% stall......................... 6.65662% semistall..................... 5.91551% batonpass..................... 2.80618% sand.......................... 2.32215% sunstall...................... 1.96726% rainoffense................... 1.76508% monotype...................... 1.15252% dragmag....................... 0.51088% monoghost..................... 0.20865% trickroom..................... 0.19387% sandstall..................... 0.19042% monosteel..................... 0.18120% choice........................ 0.15590% monobug....................... 0.13867% voltturn...................... 0.12932% monoflying.................... 0.10486% monowater..................... 0.10431% mononormal.................... 0.10213% tricksun...................... 0.09061% monofairy..................... 0.08241% monodark...................... 0.08023% hail.......................... 0.06094% sandoffense................... 0.05599% monofire...................... 0.05246% monodragon.................... 0.04862% monofighting.................. 0.02656% rainstall..................... 0.02238% tailwind...................... 0.02205% monopsychic................... 0.01712% trapper....................... 0.01585% monograss..................... 0.01001% hailoffense................... 0.00427% monorock...................... 0.00403% monoelectric.................. 0.00304% monoice....................... 0.00140% monoground.................... 0.00090% tricksand..................... 0.00080% monopoison.................... 0.00028% gravity....................... 0.00007% allweather.................... 0.00001% trickrain..................... 0.00000% Stalliness (mean: -0.178) | -2.0|# |############### -1.0|###################### |############################## 0.0|######################### |############### +1.0|####### |##### +2.0|### |## more negative = more offensive, more positive = more stall one # = 0.78%