sun...........................75.55824% offense.......................39.89805% balance.......................26.26298% rain..........................24.21246% multiweather..................19.04069% weatherless...................17.84279% stall.........................14.05293% hyperoffense..................13.39255% sunoffense.................... 9.20186% semistall..................... 6.39349% sunstall...................... 2.67943% batonpass..................... 2.30074% sand.......................... 1.41714% rainoffense................... 0.62301% dragmag....................... 0.26606% sandstall..................... 0.24774% monotype...................... 0.19658% choice........................ 0.07084% monoghost..................... 0.05919% voltturn...................... 0.05727% monosteel..................... 0.03865% monodark...................... 0.03500% trickroom..................... 0.03333% rainstall..................... 0.02788% hail.......................... 0.01360% monoflying.................... 0.01349% monofairy..................... 0.01314% monobug....................... 0.00998% monowater..................... 0.00945% trapper....................... 0.00919% sandoffense................... 0.00861% tailwind...................... 0.00571% monodragon.................... 0.00493% monofighting.................. 0.00478% mononormal.................... 0.00320% monofire...................... 0.00309% monopsychic................... 0.00113% monograss..................... 0.00112% hailoffense................... 0.00023% monoelectric.................. 0.00020% monoice....................... 0.00008% monorock...................... 0.00002% tricksun...................... 0.00001% monoground.................... 0.00001% gravity....................... 0.00000% monopoison.................... 0.00000% tricksand..................... 0.00000% allweather.................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.117) | -2.0| |########### -1.0|################# |############################## 0.0|####################### |################### +1.0|####### |###### +2.0|####### |###### more negative = more offensive, more positive = more stall one # = 0.76%