weatherless...................95.48630% offense.......................45.87639% balance.......................34.62367% hyperoffense..................11.39700% voltturn...................... 4.53351% semistall..................... 4.23135% stall......................... 3.87159% rain.......................... 2.78782% monotype...................... 2.01421% trickroom..................... 1.38405% hail.......................... 1.17650% choice........................ 0.68353% monowater..................... 0.48456% monofighting.................. 0.46311% mononormal.................... 0.34509% sun........................... 0.33311% hailstall..................... 0.24814% monodark...................... 0.22529% sand.......................... 0.21627% monoghost..................... 0.09933% monoice....................... 0.09269% monofire...................... 0.08170% sunoffense.................... 0.08164% rainoffense................... 0.08122% monobug....................... 0.06420% monosteel..................... 0.04692% monorock...................... 0.04341% trickhail..................... 0.04275% hailoffense................... 0.04275% monoground.................... 0.04201% monoelectric.................. 0.02817% monopoison.................... 0.02737% dragmag....................... 0.01463% tailwind...................... 0.01314% monograss..................... 0.00793% monofairy..................... 0.00344% monoflying.................... 0.00146% monopsychic................... 0.00146% rainstall..................... 0.00017% Stalliness (mean: -0.081) -2.0|# | -1.5|### |######### -1.0|################# |##################### -0.5|###################### |########################### 0.0|############################## |######################## +0.5|################## |########## +1.0|##### |##### +1.5|## |## +2.0|#### | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.49%