weatherless...................97.23595% offense.......................48.18633% balance.......................31.86694% hyperoffense.................. 8.75588% voltturn...................... 6.86585% stall......................... 6.21589% semistall..................... 4.97495% trickroom..................... 2.79061% choice........................ 1.51604% hail.......................... 1.34425% rain.......................... 1.26762% hailstall..................... 0.73607% monotype...................... 0.50508% monowater..................... 0.22600% sun........................... 0.12686% monofighting.................. 0.09984% rainoffense................... 0.08770% monofire...................... 0.05490% trickhail..................... 0.03328% hailoffense................... 0.03328% monosteel..................... 0.02669% monoice....................... 0.02557% sand.......................... 0.02531% mononormal.................... 0.02263% monorock...................... 0.02038% monobug....................... 0.01983% monoground.................... 0.01254% sunoffense.................... 0.01189% monodark...................... 0.01078% monoghost..................... 0.00296% dragmag....................... 0.00124% monoflying.................... 0.00029% monopsychic................... 0.00029% monopoison.................... 0.00024% monoelectric.................. 0.00004% rainstall..................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.025) -2.0|# | -1.5|## |######### -1.0|######## |############################## -0.5|################## |####################### 0.0|######################## |#################### +0.5|############## |######### +1.0|##### |##### +1.5|# |### +2.0|##### | +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.55%