weatherless...................94.88190% offense.......................35.57684% balance.......................33.29779% stall.........................21.17721% voltturn......................12.78642% semistall..................... 6.80308% hail.......................... 4.45806% hailstall..................... 3.72193% choice........................ 3.65548% hyperoffense.................. 3.14507% rain.......................... 0.60904% monotype...................... 0.12042% monofire...................... 0.08208% sun........................... 0.04424% rainoffense................... 0.03817% trickroom..................... 0.02187% monowater..................... 0.01439% monofighting.................. 0.01166% sand.......................... 0.00676% monoice....................... 0.00474% trickhail..................... 0.00470% hailoffense................... 0.00470% monobug....................... 0.00355% monorock...................... 0.00348% monodark...................... 0.00162% monosteel..................... 0.00160% sunoffense.................... 0.00083% mononormal.................... 0.00036% dragmag....................... 0.00026% monoground.................... 0.00017% monoghost..................... 0.00016% monopsychic................... 0.00002% monoflying.................... 0.00002% monopoison.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.521) -2.0|# | -1.5|# |### -1.0|## |########### -0.5|###### |############################## 0.0|############## |########### +0.5|############## |################### +1.0|######### |## +1.5|# |############ +2.0|############### | +2.5|# |#### +3.0| more negative = more offensive, more positive = more stall one # = 0.64%