weatherless...................73.28189% offense.......................52.19799% balance.......................34.83836% sun...........................12.67968% sand.......................... 9.68903% hyperoffense.................. 7.63872% trickroom..................... 4.72873% rain.......................... 4.67026% semistall..................... 4.13250% tailwind...................... 2.57390% multiweather.................. 2.05890% hail.......................... 1.73805% sunoffense.................... 1.51538% voltturn...................... 1.46786% stall......................... 1.19243% monotype...................... 0.78933% tricksun...................... 0.69960% trickhail..................... 0.39450% rainoffense................... 0.34984% monobug....................... 0.21974% monofire...................... 0.21974% monodragon.................... 0.21974% hailoffense................... 0.15234% sandoffense................... 0.13010% batonpass..................... 0.13010% monopsychic................... 0.13010% dragmag....................... 0.09347% Stalliness (mean: -0.142) -1.5| |##### -1.0|########### |############################## -0.5|####################### |####################### 0.0|######################### |################## +0.5|########## |############# +1.0|###### |# +1.5|#### | +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%