offense.......................75.88443% weatherless...................54.51847% rain..........................35.08252% balance.......................17.97132% sun...........................15.21760% multiweather.................. 6.26850% dragmag....................... 6.26143% hyperoffense.................. 5.64737% tailwind...................... 3.03600% gravity....................... 1.24649% hail.......................... 1.21596% trickroom..................... 0.63116% tricksun...................... 0.63110% trickrain..................... 0.49721% semistall..................... 0.47291% sand.......................... 0.23394% sunoffense.................... 0.13611% monowater..................... 0.08872% monotype...................... 0.08872% rainoffense................... 0.02887% stall......................... 0.02397% sandoffense................... 0.00000% voltturn...................... 0.00000% batonpass..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.346) | -1.5|# |### -1.0|######### |############# -0.5|###################### |############################## 0.0|################# |###### +0.5|### |## +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 0.94%