offense.......................72.64807% rain..........................52.70322% sun...........................34.72274% balance.......................26.58371% weatherless...................20.02297% multiweather..................12.41337% dragmag....................... 8.74559% tailwind...................... 7.98794% hail.......................... 4.87950% gravity....................... 2.65284% trickroom..................... 0.85807% tricksun...................... 0.85807% trickrain..................... 0.72320% hyperoffense.................. 0.50039% sunoffense.................... 0.32074% semistall..................... 0.26171% sand.......................... 0.08494% monowater..................... 0.08015% monotype...................... 0.08015% rainoffense................... 0.03322% stall......................... 0.00612% sandoffense................... 0.00000% voltturn...................... 0.00000% batonpass..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.195) | -1.5| | -1.0|## |######### -0.5|########### |############################## 0.0|############# |###### +0.5|###### |# +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 1.28%