weatherless...................68.34122% offense.......................53.85711% balance.......................21.93536% sun...........................20.71614% hyperoffense..................19.03185% rain..........................13.36112% multiweather.................. 8.69365% monotype...................... 7.35294% sand.......................... 5.64074% batonpass..................... 3.48918% semistall..................... 2.76696% stall......................... 2.40872% sunoffense.................... 2.16386% mononormal.................... 1.53008% monoflying.................... 1.17778% sandoffense................... 0.77708% hail.......................... 0.74138% rainoffense................... 0.73937% monodragon.................... 0.71478% choice........................ 0.70122% monowater..................... 0.55089% monosteel..................... 0.54945% monopsychic................... 0.52023% voltturn...................... 0.43736% monodark...................... 0.43065% monoelectric.................. 0.43004% monofire...................... 0.41670% monobug....................... 0.41643% monofairy..................... 0.38032% dragmag....................... 0.35940% monofighting.................. 0.34073% monoghost..................... 0.33399% swagplay...................... 0.29612% monoice....................... 0.23793% monorock...................... 0.23580% monograss..................... 0.20293% monoground.................... 0.19270% trapper....................... 0.15092% sunstall...................... 0.12033% monopoison.................... 0.11706% trickroom..................... 0.08554% hailoffense................... 0.07316% tailwind...................... 0.05914% sandstall..................... 0.03680% rainstall..................... 0.01898% fear.......................... 0.00854% trickfear..................... 0.00854% hailstall..................... 0.00663% trickrain..................... 0.00219% allweather.................... 0.00087% Stalliness (mean: -0.364) |# -2.0|## |######### -1.0|##################### |############################## 0.0|###################### |########## +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.98%