weatherless...................99.54840% hyperoffense..................94.61545% offense....................... 5.24357% rain.......................... 0.45133% monotype...................... 0.40963% monowater..................... 0.39842% balance....................... 0.09428% semistall..................... 0.04671% monoflying.................... 0.01121% hail.......................... 0.00028% sand.......................... 0.00000% sandoffense................... 0.00000% multiweather.................. 0.00000% dragmag....................... 0.00000% sun........................... 0.00000% batonpass..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -1.011) | -2.0| | -1.5| | -1.0|############################## | -0.5| |# 0.0| | +0.5| | +1.0| | more negative = more offensive, more positive = more stall one # = 3.16%