weatherless...................98.90059% balance.......................51.22879% semistall.....................21.40491% offense.......................18.11289% stall......................... 8.24107% batonpass..................... 2.62905% hyperoffense.................. 1.01234% sand.......................... 0.50258% sun........................... 0.33340% rain.......................... 0.26343% monotype...................... 0.23510% voltturn...................... 0.13382% dragmag....................... 0.09285% trapper....................... 0.08436% monofighting.................. 0.06514% monowater..................... 0.03797% monobug....................... 0.02901% monoflying.................... 0.02803% monopsychic................... 0.02080% monopoison.................... 0.01993% monoelectric.................. 0.01230% monoground.................... 0.01124% monofire...................... 0.01106% monoghost..................... 0.01050% mononormal.................... 0.00977% sunstall...................... 0.00751% sandstall..................... 0.00645% monodragon.................... 0.00620% monograss..................... 0.00564% monosteel..................... 0.00553% monorock...................... 0.00347% Stalliness (mean: 0.602) -1.0|### |##### -0.5|####### |############### 0.0|######################### |############################## +0.5|############################# |######################## +1.0|######################### |################## +1.5|################ |######## +2.0|####### more negative = more offensive, more positive = more stall one # = 0.47%