weatherless...................61.60319% balance.......................41.16267% sand..........................35.97291% offense.......................32.18452% semistall.....................14.97251% hyperoffense.................. 6.16200% stall......................... 5.51830% batonpass..................... 5.33727% sandstall..................... 2.96701% dragmag....................... 2.88655% rain.......................... 1.64610% monotype...................... 1.50530% sun........................... 1.21027% sandoffense................... 1.05941% monoghost..................... 0.72750% choice........................ 0.66045% multiweather.................. 0.43248% trapper....................... 0.17433% mononormal.................... 0.17098% monoflying.................... 0.15422% monowater..................... 0.13745% monopsychic................... 0.11734% sunoffense.................... 0.08381% monosteel..................... 0.06035% monofire...................... 0.05364% rainoffense................... 0.04358% monopoison.................... 0.03353% monofighting.................. 0.03353% monograss..................... 0.03017% monobug....................... 0.03017% monodragon.................... 0.02347% monorock...................... 0.02012% monoground.................... 0.01676% voltturn...................... 0.01006% rainstall..................... 0.01006% monoice....................... 0.00671% monodark...................... 0.00335% monofairy..................... 0.00335% monoelectric.................. 0.00335% Stalliness (mean: 0.263) -2.0|# |# -1.5|### |####### -1.0|########## |################ -0.5|################## |####################### 0.0|############################## |########################## +0.5|######################### |####################### +1.0|##################### |############### +1.5|############ |####### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.41%