weatherless...................52.66163% sand..........................45.89338% balance.......................40.30085% offense.......................29.40345% semistall.....................17.31048% stall......................... 6.53325% hyperoffense.................. 6.45197% batonpass..................... 4.27256% sandstall..................... 4.05785% dragmag....................... 3.93608% sandoffense................... 1.23282% rain.......................... 1.05214% choice........................ 0.76753% monotype...................... 0.50810% sun........................... 0.47066% mononormal.................... 0.13970% trapper....................... 0.13885% monoflying.................... 0.10118% monoghost..................... 0.09004% sunoffense.................... 0.08752% multiweather.................. 0.07780% monowater..................... 0.05673% monopsychic................... 0.04933% monofire...................... 0.03442% rainoffense................... 0.03031% monobug....................... 0.01328% monosteel..................... 0.01262% monopoison.................... 0.01251% monoground.................... 0.00955% voltturn...................... 0.00909% monorock...................... 0.00602% monograss..................... 0.00527% monodragon.................... 0.00499% monofighting.................. 0.00470% monodark...................... 0.00205% monofairy..................... 0.00193% monoelectric.................. 0.00175% monoice....................... 0.00166% rainstall..................... 0.00000% Stalliness (mean: 0.317) -2.0|# |# -1.5|#### |######## -1.0|########### |################# -0.5|################## |####################### 0.0|############################## |########################### +0.5|########################### |########################## +1.0|########################### |################### +1.5|############### |########## +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.37%