sand..........................59.52270% weatherless...................39.98532% balance.......................39.59480% offense.......................24.14804% semistall.....................22.73361% stall......................... 9.27152% sandstall..................... 6.77405% dragmag....................... 4.84302% hyperoffense.................. 4.25204% batonpass..................... 2.54779% sandoffense................... 1.36451% choice........................ 0.61963% rain.......................... 0.28631% sun........................... 0.23014% sunoffense.................... 0.06789% monotype...................... 0.05001% mononormal.................... 0.04710% multiweather.................. 0.02446% trapper....................... 0.02346% rainoffense................... 0.01449% voltturn...................... 0.01112% monobug....................... 0.00093% monowater..................... 0.00077% monofire...................... 0.00062% monopsychic................... 0.00051% monosteel..................... 0.00007% monopoison.................... 0.00005% monoflying.................... 0.00003% monoghost..................... 0.00001% monorock...................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.485) -2.0| |# -1.5|## |###### -1.0|######## |################ -0.5|############## |#################### 0.0|########################## |######################## +0.5|############################ |########################### +1.0|############################## |######################### +1.5|#################### |############### +2.0|#### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.37%