sand..........................65.69705% balance.......................40.09888% weatherless...................33.93444% offense.......................24.61462% semistall.....................23.05066% stall......................... 9.85981% sandstall..................... 7.56158% dragmag....................... 6.13708% hyperoffense.................. 2.37603% batonpass..................... 2.01010% sandoffense................... 1.02393% choice........................ 0.62594% sun........................... 0.35685% rain.......................... 0.01595% voltturn...................... 0.01450% multiweather.................. 0.00428% monotype...................... 0.00109% trapper....................... 0.00101% mononormal.................... 0.00091% rainoffense................... 0.00027% monobug....................... 0.00010% monowater..................... 0.00004% monopsychic................... 0.00003% sunoffense.................... 0.00001% monosteel..................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.542) -2.0| | -1.5|# |#### -1.0|###### |################## -0.5|############ |############# 0.0|################### |############## +0.5|############################## |###################### +1.0|############################ |#################### +1.5|###################### |############### +2.0|#### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.43%