offense.......................51.37500% sun...........................51.00000% rain..........................47.00000% balance.......................37.25000% multiweather..................34.75000% weatherless...................27.50000% sand.......................... 9.37500% hyperoffense.................. 5.25000% semistall..................... 5.12500% dragmag....................... 3.75000% monotype...................... 1.25000% sunoffense.................... 1.00000% stall......................... 1.00000% rainoffense................... 0.75000% monowater..................... 0.50000% batonpass..................... 0.37500% choice........................ 0.25000% monodragon.................... 0.25000% sandoffense................... 0.12500% monograss..................... 0.12500% monopsychic................... 0.12500% monofighting.................. 0.12500% monofire...................... 0.12500% trapper....................... 0.12500% rainstall..................... 0.12500% mononormal.................... 0.12500% Stalliness (mean: -0.004) -1.5|## |#### -1.0|##### |########### -0.5|############################## |############################ 0.0|################ |################### +0.5|######## |##################### +1.0|########### |# +1.5|## |# more negative = more offensive, more positive = more stall one # = 0.62%